COLREGs Rules 20–31

Lights & Shapes

Who is that at night? Every light configuration, rotatable in 3D with its arcs, day shapes, fog signal, and the patterns it gets confused with. Facts follow the USCG Navigation Rules; each entry cites its rule.

Trainer: What do you see?
A random vessel appears out of the dark at a random angle — name her from the lights alone. Streak scoring, instant explanations, links back to every answer.

Power-driven

The Rule 23 baseline every other pattern modifies — masthead light, sidelights, sternlight.

Sailing

No white masthead light under sail — and what changes the moment the engine drives her.

Fishing & trawling

Rule 26: green-over-white for trawling, red-over-white for everything else fishing.

Hampered vessels (NUC · RAM · CBD)

Rules 27–28: vessels that cannot get out of your way — reds and red-white-reds.

Towing & pushing

Rule 24: stacked masthead lights, the yellow towing light, and what the tow itself shows.

Pilot vessels

Rule 29: white over red — pilot ahead.

Anchored & aground

Rule 30: riding lights, anchor balls, and the red-over-red of a ship on the bottom.

Other craft

Seaplanes and everything that borrows the power-driven pattern.

Now add the sound

In fog you hear a vessel before you see her — every configuration above links its restricted-visibility signal.

Sound signals

Light configurations and rule text follow the public-domain USCG Navigation Rules (International & Inland). All diagrams are original to boatrules.com.